RECORD 08 OF 11
FILE_METADATA
CASE_STUDY // MURDERFACE_SKATE
What it is
A skateboarding mod for FiveM that adds physics-based skateboard mechanics to GTA V multiplayer. Charge jumps, ragdoll wipeouts on failed landings, a trick point system, and integration with the server's inventory so the skateboard is an actual item you carry.
Why it matters
Nobody had built a good skateboard system for FiveM. The existing ones were just animations on a prop. This one has actual physics — you can wipe out, and it's funny every time.
How it's built
- Custom physics layer on top of GTA's native entity system. The skateboard is a prop attached to the player with velocity and rotation calculated per-tick.
- Charge-jump mechanic — hold space to crouch and build power, release to jump. Height scales with charge time.
- Ragdoll system triggers on bad landings. The angle between the board's velocity vector and the surface normal determines whether you land clean or eat pavement.
- Trick detection via rotation tracking during airtime. Tracks flips and spins, awards points, announces tricks to nearby players.